
When you look at the “constellation class”…. It has very unique hull design with a heavy decked saucer hull with massive multiple decks of fifteen… also with a unique engineering section as well have four warp nacelles with dual photon torpedo bays on top and bottom with dual impulse engines at rear with multiple cargo bays.. To scale the constellation class is 310 meters long about the putting itself in the Constitution and intrepid class length range… that’s roughly about the size length height of Auckland Sky Tower.. The Constellation Class program was name after Commodore Mathew Decker’s Ship, USS Constellation. In which was destroyed in the year 2267 with the Doomsday Machine… the service of the Constellation class dates back to the year 2280’s to the 25th century…. Also still in-service with that serivcement, it’s also Captain Jean Luc Picard’s first command USS Stargazer NCC-2893… Just before he command both USS Enterprise’s NCC 1701- Delta and Echo
The Constellation ship is a Tier 3 Heavy Cruiser class ship… in which It comes with a moderate size hulling of 26,000 in which you wanting a heavier hulling then the fleet Heavy cruiser refit version is the one you want for some serious standard hulling of 39,600, also more consoles from your fleet store and shipyard… also given that you acquired the Constellation class.. Then used the fleet Heavy Cruiser to acquire that customized look…

In itself the Constellation class is a ship or Heavy cruiser that you can move on to from a basic cruiser… like the constitution, Exeter, vesper…. Looking at the bridge console stations… It’s basically a engineering tactical and Science mixed ship… in a way you could utilized the universal ensign station in either three departments depending how on you bridge offices skillsets…. Weapons load out it’s a beam boat with given to maximized shields rotation and beam arrays cool downs… with having two beam one torpedo launcher in forward… either having the same in after or one more beam array to maximizes every single vantage point..
Also one thing to note it comes with a unique console a Warp Burst Capacitor console… in which is “The Picard Maneuver” giving you a the ability to confuse your opponents sensors.. also making them think that there are version of your vessel.. Placing your ship in a very good distance so you surprise them with your full onslaught of fire power..
Having given that you’ve got the constellation class, and decide you get the Tier one fleet Tier five Heavy cruiser refit then you’re in a surprise with the additional consoles and more bridge officer station seating’s. With more advantages… The ship is just as parallel to the fleet advance heavy cruiser like to the Excelsior retrofit…
Constellation class- Tier three heavy cruisers
- Faction: Starfleet
- Required Rank: Commander
- Hull Strength: 26,000
- Shield Modifier: 1
- Crew: 500
- Weapons:
3 Fore, 3 Aft - Device Slots: 4
- Bridge Officer Stations:
1 Ensign Universal, 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering,
1 Ensign Engineering, 1 Lieutenant Science - Console Modifications: 1 Tactical, 3 Engineering, 2 Science
- Base Turn Rate: 8 degrees per second
- Impulse Modifier: 0.15
- +5 Power to all Subsystems
- Warp Burst Capacitor console
- Cruiser Communications Array
- Command – Strategic Maneuvering
- Command – Shield Frequency Modulation
- Command – Weapon System Efficiency
- Command – Attract Fire
Fleet variant Tier five- Heavy Cruiser- Cheyenne, Stargazer, and Dakota class – as you compare the stats..
- Faction: Starfleet
- Required Rank: Vice Admiral
- Hull Strength: 39,600
- Shield Modifier: 1.1
- Crew: 500
- Weapons:
4 Fore, 4 Aft - Device Slots: 4
- Bridge Officer Stations:
1 Ensign Universal, 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering,
1 Commander Engineering, 1 Lieutenant Science - Console Modifications: 3 Tactical, 4 Engineering, 3 Science
- Base Turn Rate: 8 degrees per second
- Impulse Modifier: 0.15
- +5 Power to all Subsystems
- Cruiser Communications Array
- Command – Strategic Maneuvering
- Command – Shield Frequency Modulation
- Command – Weapon System Efficiency
- Command – Attract Fire