Traveling through time and space & Doing timey wimy stuff.

As “Star Trek Online” season 12 is already due, currently in celebrating the seventh year Anniversary in which as you can see in game… there are few interesting ships.. one is the “ NX Refit series” in which as you started out with a starter ship the Miranda Class, then you’ll find the next level from your starter ship is one of three, that one of three is the NX series.. in which Captain Jonathan Archer Commanded till it’s retirement as a Museum artifact in portraying the one of a few ships that founded the United Federation of Planets in which the Enterprise series ran for four seasons, but with the onwards development story of having the NX- Enterprise in retrofitting with an engineering hull, in that secondary hull providing more power towards the existing mainframe with a strong deflector dish, lesson learn from the years testing exploration in towards founding federation..

As part of the refit of a secondary engineering hull, it’s given noted that the ship is very nimble deadly, in moving around targets… also if you feel the need of  nostalgia as a vintage ship collector then this ship is for you, besides the Constitution class era ships..

Looking at the ship stats seems pretty tough as it size of the ship gives it an advantage of length wise of 225 meters long in which this is basically  a cannon ship given with five forward weapons and two after in which thinking dual cannons and torpedoes in forward with two  rear turrets to which gives the maximum forwarding fire range of all weapons  in which the bridge officers station will give that providing advantage with 1 Lt. Tactical/Pilot , 1 Commander Tactical, 1 Lt. Commander Engineering, 1 Ensign Science, 1 Lt, Commander Universal/Temporal operative bridge stations seating..

Also as you rank up your weapons with Cannons, Torpedoes, turrets, it has Plus Fifteen Weapons also plus five Engine Power in which thinkingly a fleet Engines to Weapon warp core will do to decrease the recharging cooling time , also you’ll always have weapons reserves on the ready with five Tactical consoles..

Star Trek Online- | Reckoning- season 12- tier six NX escort Class refit

Star Trek Online- | Reckoning- season 12- tier six NX escort Class refit

Engineering Hull based rating wise coming from a tier one NX in which as hull rating of least 20,000 towards level 60 of 45,000 in which you can strengthen the hulling with engineering modifications with the four engineering consoles, as for science wise it’s with fleet Shield generators, and emitters..

Among that the NX-refit ship, the ship does have various other abilities packages, also universal –point Defense bombardment warhead… in  which that point Defense systems is very similar towards of what the Heavy Escort Carrier class have.. That various multiples of numerous fired in its attack range will be bombarded with Photon Torpedoes, in doing massive kinetic damaging to your target.  Other than that it has a StarShip Trait in once you reach the mastery level – Preferential Targeting in which works well with fire at will abilities, or scattering volley when using cannons in which give a fifty percent increase in damage in a 30 second discharging duration …..

The Following Tier Six NX refits series Class specifications are below…via Star Trek Online

Faction: Starfleet

Availability: Lobi Store

Tier: 6

Required Rank: Rear Admiral (Level 40)

Hull Strength: 33,750 at level 40, 38,812 at level 50 and 45,000 at level 60

Shield Modifier: 1.05

Fore Weapons: 5

Aft Weapons: 2

Device Slots: 2

Bridge Officer Stations: 1 Lieutenant Tactical/Pilot, 1 Commander Tactical, 1 Lieutenant Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal/Temporal Operative

Console Modifications: 5 Tactical, 4 Engineering 2 Science

Base Turn Rate: 16 degrees per second

Impulse Modifier: 0.2

Inertia: 60

+15 to Weapon Power and +5 to Engine Power

Can Load Dual Cannons

Console – Universal – Point Defense Bombardment Warhead

Starship Ability Package (Escort)

Precise Weapon Systems (+Accuracy)

Tactical Maneuvering (+Defense)

Enhanced Weapon Systems (+Weapon Damage)

Devastating Weaponry (+Crit Chance)

Preferential Targeting (Starship Trait)


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