STAR TREK ONLINE | the fleet tier six Yamato dreadnought class… It’s like a having a sniper’s rifle…

STAR TREK ONLINE _ fleet tier six yamato dreadnought class
STAR TREK ONLINE _ fleet tier six yamato dreadnought class

 

As the evolution of the Galaxy Dreadnought class continues into the “Yamato Dreadnought class”, a more aggressive Battleship version of the Andromeda Class… it’s like having a bad ass snipers Rifle with a bayonet at the end when it meet its opponent..  As the development from the Galaxy to the Yamato, taking its name from the Japanese Animie Battleship Yamato, also from the largest world war two Battleship constructed at the finically broken Imperial Japan at the end of the war in which gotten met it’s end with the onslaught of Allied forces..

The Yamato Class is like the four wheel drive, Battle Tank of the Galaxy, Venture dreadnought class its more bulk larger in size in hull, with a larger deflector shield dish, an a more a solid saucer section with a mean Spinal Phaser Lance that’s acts like a Sniper’s rifle with a taste of a bayonet.. When comes to Saucer separation, the Spinal Phaser Lance becomes more a dual Shot gun rifle so moving into the target would require a much closer range rather without the saucer separation…

 

 

STAR TREK ONLINE _ fleet tier six yamato dreadnought class Saucer seperation
STAR TREK ONLINE _ fleet tier six yamato dreadnought class Saucer seperation

The Tier Six Yamato Class comes without the console parts of the previous Exploration Cruisers, given that you have those consoles it this case it’s those consoles will give you an advantage given without one console you won’t able to use that shot gun.. The ship is also a carrier with one hanger bay with that in mind the combat play is very akin to the Odyssey class…also it’s equip bridge station wise with a Lieutenant Commander Engineering / Command seat..  In which this is a basically Engineering and tactical ship… Given with four tactical and five engineering consoles…its makes a great medic besides Science in healing your team..

There’s two ways in arming the Yamato, with turrets, dual cannons, with torpedoes or replacement of all out beams with one heavy dual cannon, and torpedoes.. Either or will give you the advantage.. when once you make tactical cool timing down reduce …. Also it has one universal console it’s a Supplemental Subsystems…. It increase your vessel subsystems only briefly in attracting you syphoning your opponents subsystems into yours as more times you’re been attack the more the syphoning  of the opponents subsystems.. As part of this ability is that with an overload you create a electrical bubble burst affecting more damaging of their subsystems ….. one thing of many that I like of Yamato’s inertia rating of 25 which means you could rotate fast the ship to minimised shield drainage when it been attack..
The fleet Tier six Yamato Dreadnought class specifications….

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 50,587 at level 50 and 58,652 at level 60
  • Shield Modifier: 1.1
  • Crew: 1000
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 6 degrees/second
  • Impulse Modifier: 0.15
  • Inertia: 25
  • +5 to all power levels
  • Can Load Dual Cannons
  • Hangar Bays: 1
  • Hangar Bays loaded with Type-8 Shuttle
  • Spinal Phaser Lance
  • Starship Ability Package (Dreadnought Cruiser)
    • Rapid Repairs (+Regen)
    • Enhanced Plating (+Damage Resistance – Energy and Radiation)
    • Devastating Weaponry (+Crit Chance)
    • Armored Hull (+Max Hull HP)
  • Cruiser Command Array
    • Command – Weapon System Efficiency
    • Command – Attract Fire

 

 

STAR TREK ONLINE | the tier six fleet Hestia Class… look out Defiant…

STAR TREK ONLINE | the fleet Hestia Class. Multi vector attack vessel..

 

Given that you had a Defiant Class, then this might be your next vessel, it’s “The Hestia Class” it’s something more than the Defiant class, as an Advanced Escort to go from…  orthough its larger in size but more capable of doing more damage with an increase of hulling with more stations and consoles it features with additional Commander Engineering/ Command Specialist Seat..

The Hestia Class, is the successor to the Prometheus Class and it’s variants as to the Phoenix also to the Cerberus.. The Hestia Class is an interesting ship, even though it’s a multi vector assault vessel, splitting three ways to attack and opponent, like in case with the Galaxy, Odyssey class variants.  The look of the Hestia is a akin but with a slightly large modifications of Star Trek Renegades, Icarus in which gives the Icarus edge kick ass with a very small crew, despite of a crew of 150 on the Hestia..

In the Hestia class it comes as a beam, all out on frontal Dual Cannon torpedo with two turrets and beam ship to maximized the damage… it’s basically a full frontal ship.. but bear in mind to keep your forward shields up.. the weapons load out is four forward weapons and three rear.. also basically it’s an all-purpose ship with five modification Tactical, three Engineering, Science console…  the interesting thing is it has plus fifteen to weapons and plus five to engines so if you equipped with a Warp Core that does  engines to weapons with that in mind it makes it a modest size ship with lots of fire power to get the job done..  With a brilliant turn rate to rotate while waiting for your weapons cool down…

It comes with ship wide traits, such as Numerical Superiority, its Universal console – High Energy Plasma Expulsers, in which vents a plasma then fire like the manstrom consoles, the Riker Manoeuvre, with increase in damages as you used the Command bridge officer seating with a boost to you weapons power briefly…………

The Hestia Class specs  details ..

Ship Details

  • Tier: 6
  • Availability: Tier 4 Fleet Shipyard
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 39,214 at level 50 and 45,466 at level 60
  • Shield Modifier: 0.99
  • Crew: 150
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Tactical, 1 Commander Tactical, Lieutenant Commander Engineering/Command, 1 Lieutenant Commander Science
  • Console Modifications: 5 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 16 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 60
  • +15 Power to Weapons, +5 Power to Engines
    • Console – Universal – High-Energy Plasma Expulsors
  • Can Load Dual Cannons
  • Starship Ability Package (Escort)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvering (+Defense)
    • Enhanced Weapon Systems (+Damage)
    • Devastating Weaponry (+Critical Chance)

 

STAR TREK ONLINE | the eleventh season- A New Dawn…….

 

In season eleven “New Dawn on Star Trek Online”  it’s about rebuilding after a massive saga of the Iconian war that started 200,000 years ago as they make claim on their home galaxy, The Milky way.. As the war continues in the Andromeda Galaxy and the Iconian forces grows thin so it does in the Milky Way…  In this season is the conclusion is recovering of the war and rediscovering of going back into exploration of unknown worlds..  As this it’s there’s another interesting un told story line arc about Deep Space Nine in the Bajor System where we going to revisit the cast and crew of the DS9 and where left off after Sisko.. .

As to this, there are new systems, as part of the awaiting Admiralty system, you can now send your inactive ship in your drydock with crew like how you do on selective stations given you have extra bridge officers to command the ship for you to do the on three different assignments that you assigned.. in which they do give specialization traits….

STAR TREK ONLINE | the Alita Class… revisting the tier six Alita… !

STAR TREK ONLINE – Tier six | the Alita Class heavy escort carrier..
STAR TREK ONLINE – Tier six | the Alita Class heavy escort carrier..

 

Given that you want to down size your carrier from a Galaxy dreadnought carrier to something smaller with still the same amount of fire power but with a little more maneuverability… Given the Armitage Heavy Escort carrier class is your best bet among with being Jem Hadar…

“The Alita Class, Heavy escort Carrier”… Is an extremely durable ship also depending how you kit or modified it out as to its fleet variant… as to its can load out with canons it becomes a fully frontal assault ship. with four fore weapons in which can be out fitted with cannons and torpedoes, and three rear as with turrets…  with this in mind though it best to stay a comfortable distance from you target or opponents to minimised the forward shields..   The Alita is basically a Tactical and Engineering ship, of five tactical consoles three engineering and two sciences modifiers and as you install a Fleet variant  Engines to weapons warp core your firepower will increase due to plus 15 to weapons and five to engines bonuses..

Given that you install all out beams, two forward torpedoes consoles, it will give you the most coverage of minimizing shield drainage and you can combat in very close range…as you install beams is best to rotate your Alita class around to maximised beam’s arcs to give maximum damage.. and also to give your weapons enough cool down to recharge..

Alita is interesting with a longer engineering hull you might want to shorten the ship length in case you’re running on canons to give the cool down, if given a longer hull beams weapons can provide most of the cover… to take all four sides of the ship…also it’s a carrier in so your shuttles will give you most cover.. In very similar conditions as you run with a saucer separation.. In doing so like having two ships..  With the bridge stations.. It’s all Tactical in Lt, Cmdr., with an Lt.Cmdr Engineering/ Pilot…  With this in mind you can full utilized your bridge officer’s abilities in tactical engineering to give you the advantages…

As to if you equip your Alita class with a three piece set the Universal consoles of the Point Defences systems, Torpedo point Defence systems, also the destabilized Tachyon emitters it’ll give you an increase in recharge time also Pilot bridge officers abilities… Increase in accuracy, and critical hit chance…  it’s an interesting ship as a training ground for the next one in mind for the Fleet variant once your fleet starbase hits tier five..

 

The Alita Heavy Escort Carrier at Tier six..

  • Tier: 6
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 36,801 at level 50 and 42,668 at level 60
  • Shield Modifier: 0.9
  • Crew: 200
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering/Pilot, 1 Lieutenant Science, 1 Lieutenant Universal
  • Console Modifications: 5 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 15 degrees/second
  • Impulse Modifier: 0.2
  • Friction/Traction: 60
  • +15 to Weapons, +5 to Engines
  • Console – Universal – Destabilized Tachyon Emitters
  • 1 Hangar Bay – with 1 wing of Peregrine Fighters
  • Can Load Dual Cannons
  • Starship Ability Package (Escort Carrier)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Quick Deployment (-Hangar Pet Recharge Time)
    • Devastating Weaponry (+Critical Chance)
    • Starship Trait – Coordinated Assault

STAR TREK ONLINE | revisiting the Resolute Class…..the tier six fleet one…!!!

the Resolute Class
Star Trek online – the Resolute class- at the Solanae Dyson Sphere..

 

When I was looking at this ship, straight looking at Lt. .Laurel with that Okay look and requisitioning “the Resolute Class” the Tier Six fleet Advanced Heavy Cruiser that  I knew I’m going to be in trouble because it’s like revisting a ship, a teacher that helped taught me everything  before I made the transition to the Galaxy  class variant vessels..

It’s a strong, very versatile Resolute as it’s basically a Tactical and Engineering ship type.. in which the you can bank up on  Engineering consoles to make the Hulling stronger and in turn building up a tank in the process, also addition with more firepower on the tactical consoles given that you have four weapons consoles for rear and forward..  Also it depends of what you modified in those consoles… As to in two sciences consoles to give you that tactical advantage in wining, surviving that fight..

The Resolute class is roughly the same almost length of the Excelsior retrofit Class, The USS Enterprise B the same Class that Captain John Harriman and Captain Hikaru Sulu‘s Daughter Demora Sulu captained the Enterprise B to the length of 511.25 meters long..  With that in mind the ship has a very rapid maneuvers in turn rates around in rather the larger vessel like the Odyssey class of length 1200 meters long..

One of many things this ship very lengthily, and very narrow in forwardly and rear so it’s best to torpedo first with a full folly of them to drain the opponents shield then rotate bank wise on sides to either port or starboard with full beams banks going, then switching to the other side to do the likewise to minimized your shield drainage and hull damage..

Given that you interchange the parts in between the Excelsior, its retrofit, and the Resolute it will provide you an advantage of increasing your turn rate of decreasing your length as you put, consider the physical physics aspects of your customization will give you an advantage of Maneuvering.  Once you modified as your own build and once in battle you know your Opponents will be singing that That “Taylor Swift” song I knew you were trouble…!