As the evolution of the Galaxy Dreadnought class continues into the << ヤマト>> Yamato class, a more aggressive Battleship version of the Andromeda Class… it’s like having a bad ass snipers Rifle with a bayonet at the end when it meet its opponent.. As the development from the Galaxy to the Yamato, taking its name from the Japanese Anime Battleship Yamato, also from the largest world war two Battleship constructed at Imperial Japan at the end of the war ..
The Yamato Class is like the Battle Tank is the youngest sister of Galaxy Dreadnought class its more bulk larger in size in hull, with a larger deflector shield dish, an a more a solid saucer section with a mean Spinal Phaser Lance that’s acts like a Sniper’s rifle with a taste of a bayonet.. When comes to Saucer separation, the Spinal Phaser Lance becomes more a dual Shot gun rifle so moving into the target would require a much closer range rather without the saucer separation…
The Tier Six Yamato Class comes without the console parts of the previous Exploration Cruisers, given that you have those consoles it this case it’s those consoles will give you an advantage given without one console you won’t able to use that shot gun.. The ship is also a carrier with one hanger bay console for the fighters, but it also contains a saucer hanger also for other various shuttle types…..
“Dangerously the Vengeance class is….. it’s like that Taylor Swift song Bad Blood…”
Given if you have the Kelvin timeline, Tier six Constitution Class… then this ship might be your next step in advancing towards as from the Galaxy Class towards its Dreadnought version… “The Tier six Kelvin Intel Dreadnought Cruiser, The Vengeance Class”
is least 1.450 Kilometre long ship.. in which is size encompass the Prime Time Line Star-Odyssey class of in between 1,046.38 meters depends on your custom modifications.. also it’s the most automated ship of its kind very much so like the Dauntless Experimental Science class in where minimum amount of crew is required.. The only one of its kind in Alternative Reality it was designed by the 20th Century Augmented human Khan Noonien Singh whom controlled gripped quarter of Earth then forcefully evicted in story of the Storyline of “Space Speed” in The Original Series…..
Alternative wised founded recondition Khan Noonien Singh designed Vengeance Class, with cutting edge technology sourced by the technology gained from the Kelvin incident, from massive size Roluman Borg like ship Narada… this ship is basically an all-out cannon, turret torpedo ship.. Also at a moderated modest distance between you and opponent, Orthough you can weapons console it with all beams and torpedoes but it’ll have the same type of effect but be slightly bit longer in taking your opponents down ….. Dangerously the Vengeance class is it’s like that Taylor Swift song Bad Blood… Given you have all the Kelvin timeline star ship setup that’s also from the Constitution Class from the lock boxes also the modifications? The Vengeance class becomes one Dangerous ship… with the bonus of plus 15 weapons power in which it’s best to have Fleet engine to weapons warp core in which gives a constant recharge, also decreasing your cool down rate given if you out fitted with all fours on weapons tactical consoles..
The Vengeance is basically an Tactical, Engineering Ship with its four consoles of Tactical and five Engineering in way like the Dreadnought Galaxy Class… with two science consoles… with bridge station seating’s of one Lieutenant Commander Tactical, one Commander Engineering/Intel, one Ensign Science, one Lieutenant Universal/Temporal Operative, one Lieutenant Commander Universal… in which the universal seating will provide you other various advantages of bridge officers abilities depending on your bridge officers skillset also yours as well… but if you want to quickly resolve the situation it’s best to fit your tactical officers in those universal bridge station seating’s……
One of many interesting notes of the Vengeance, it’s very maneuverable but not as quickly as the Galaxy Dreadnought when it comes to saucer separation which makes the ship even more effective also smaller with the same hull rating but even extremely effective with its smaller size… Comparing in between the dreadnoughts, the Galaxy Dreadnought or the Star-Odyssey class is to transition to after figuring out how to work out with the Alternative Timeline set.. With the Universal consoles of Auxiliary Ejector Assembly, Auxiliary Ejector Assembly, and Mining Drill Laser also Broadside Emitter Arrays. But if you want more ships consoles the Tier six Star-Odyssey class variants is to go for…
It has one ship universal console that comes with it, “Broadside Emitters Arrays “ in which give you addition banks of emitter arrays, on the side of the ship while it doesn’t drain your ship weapons banks.. also having this abilities helps to decrease the cool down period of your initial ships recharging weapons banks… The other is the Star Ship Trait – “Target Rich Environment” once you’ve reached towards leveling to level five it’ll gives you the mastery abilities of while activating Beam-fire at will, Cannon scatter volley provides a modest additional weapon damage..
Interior wise of the ship, its lovely the details of bridge stations are quite detail even with the signature JJ Abrams lens flaring that immersively you in to movie of “into Darkness” as also with the Kelvin Timeline Constitution class the interior is only bridge orientated, in which is quite restrictive that, I would like to see more of ships interior spaces with the Kelvin Constitution also to with Vengeance Class as to there’s a lot more to do within the ships operations.. But would like to see the whole ship layout deck by deck of the Kelvin Constitution Class though to get immersive more into of what adventures done within ship..
The Tier six Kelvin Intel Dreadnought Cruiser- Vengeance Class Specifications..
Availability: Lobi Store
Required Rank: Rear Admiral
Hull Strength: 1.52 (45,600 at level 40, 52,440 at level 50 and 60,800 at level 60)
As the evolution of the Galaxy Dreadnought class continues into the “Yamato Dreadnought class”, a more aggressive Battleship version of the Andromeda Class… it’s like having a bad ass snipers Rifle with a bayonet at the end when it meet its opponent.. As the development from the Galaxy to the Yamato, taking its name from the Japanese Animie Battleship Yamato, also from the largest world war two Battleship constructed at the finically broken Imperial Japan at the end of the war in which gotten met it’s end with the onslaught of Allied forces..
The Yamato Class is like the four wheel drive, Battle Tank of the Galaxy, Venture dreadnought class its more bulk larger in size in hull, with a larger deflector shield dish, an a more a solid saucer section with a mean Spinal Phaser Lance that’s acts like a Sniper’s rifle with a taste of a bayonet.. When comes to Saucer separation, the Spinal Phaser Lance becomes more a dual Shot gun rifle so moving into the target would require a much closer range rather without the saucer separation…
The Tier Six Yamato Class comes without the console parts of the previous Exploration Cruisers, given that you have those consoles it this case it’s those consoles will give you an advantage given without one console you won’t able to use that shot gun.. The ship is also a carrier with one hanger bay with that in mind the combat play is very akin to the Odyssey class…also it’s equip bridge station wise with a Lieutenant Commander Engineering / Command seat.. In which this is a basically Engineering and tactical ship… Given with four tactical and five engineering consoles…its makes a great medic besides Science in healing your team..
There’s two ways in arming the Yamato, with turrets, dual cannons, with torpedoes or replacement of all out beams with one heavy dual cannon, and torpedoes.. Either or will give you the advantage.. when once you make tactical cool timing down reduce …. Also it has one universal console it’s a Supplemental Subsystems…. It increase your vessel subsystems only briefly in attracting you syphoning your opponents subsystems into yours as more times you’re been attack the more the syphoning of the opponents subsystems.. As part of this ability is that with an overload you create a electrical bubble burst affecting more damaging of their subsystems ….. one thing of many that I like of Yamato’s inertia rating of 25 which means you could rotate fast the ship to minimised shield drainage when it been attack..
The fleet Tier six Yamato Dreadnought class specifications….
Availability: Fleet Shipyard Tier 4
Required Rank: Vice Admiral
Hull Strength: 50,587 at level 50 and 58,652 at level 60