STAR TREK ONLINE | #STEAMRUNNER – starting with the tier one Blockade Runner Escort first …

STAR TREK ONLINE | STEAMRUNNER -Blockade Runner Escort.. a very a small medium very nibble light carrier class vessel but it can really smack.. !
STAR TREK ONLINE | STEAMRUNNER -Blockade Runner Escort.. a very a small medium very nibble light carrier class vessel but it can really smack.. !

The Steamrunner class was first featured in service in the “Star Trek First Contact” as it was a few surviving ships featured in a quickly assembled fleet in trying to defend, the Planet Earth among other Starships in struggling to destroy one single Borg Cube from entering the Earth’s protective shielding, as tries to assimilate Earth as tried on many unsuccessful times at sector 001..

The Steamrunner class introducing online on 13th October 2016… the Blockade runner escort is basically a small medium very nibble light carrier class vessel… Given its internal nature of storing shuttles of various mission types, with its forwarding and after hanger doors arrangement with its basic saucer pair of warp nacelles attachment with at the end of the nacelles attachment arrangement is the Deflector dish housing hull… as in its arrangement it’s seemingly basically is quickly assemble ship.. Utilizing from the lesson learnt from the carrier escort classes..

The ship overall length is about 290 meters long just as long least than to the standard Constitution class starship, due to its size, it very compact, stealthy fast, agile and very tough.. as the release of the Steamrunner class- blockade runner escort in which was previous featured in the Star Trek online’s steam account launch when you sign up… in  recent developments of the release of the Steamrunner, have a more highly textured details applied to it than from the Steam engine offering

Let’s start with the first with the Tier one Steamrunner- Blockade runner; it’s a basic version of the tier five versions having a base hull rating of 11,000 with a basics like the tier one constitution class with only two forwarding and one after weapons consoles.. in which this is a basically a tactical ship given two Ensign tactical bridge officers stations, relying on same rankings as for Science, also Engineering..

The Steamrunner class tier one is your introductionally starter ship into the tier five, in which this basically a cannon, turret, torpedo ship… so staying at moderated distance will give you a advantage to give you fully firing range of attack.. as it also best too equipped it with it tactical console on two tactical consoles with the advantagement of plus ten power to weapons with a fleet engines to weapons warp core to increase your recharge also decreasing your cool down rate on weapons , also re-enforcing your shields, engineering..  It has a special Universal console, a Resonance Cascade Modulator…  In which it’ll enhance your team shields, in decreasing the amount of damage for a limited time…. As when the Tier five comes along for on that week I’ll be testing that ship more in-depth review…

Faction: Starfleet

Tier: 1

Availability: Steamrunner Bundle

Rank Required: Lieutenant

Hull Strength: 11,000

Shield Modifier: 1

Crew: 200

Weapons:
2 Fore, 1 Aft

Device Slots: 2

Bridge Officer Stations:
2 Ensign Tactical, 1 Ensign Engineering, 1 Ensign Science

Console Modifications: 2 Tactical, 1 Engineering, 1 Science

Base Turn Rate: 16 degrees per second

Impulse Modifier: 0.21

+10 Power to Weapons

Console – Universal – Resonance Cascade Modulator

Can Load Dual Cannons

STAR TREK ONLINE – ZEFILMS | K- 13- Thirteen Starbase fleet holdings… Coming soon…

 

Coming soon on “Star Trek online” on the 25th October 2016,  a new fleet holdings is coming under its way in which your fleet will have to manage, savage, restore  of what’s left of Starbase K-13 and make it your way wood home away from your traditional Starbase…. As your Fleet starts to exploration of restoration of K-13, in which was lost towards a conculsionally episode of Painful Omens in which the storyline of Starbase K-13 was lost due towards a Temporal Anomaly…

As your Fleet starts to restore the Starbase, there are some hidden holdings that you and your fleet will acquire with some interesting theme in The Original Series with various retrofitted and exotic technologies along the way.. As you restore the Starbase, you’ll met the previous crew whom in there stasis pods still, as explained the conclusion of Painful Omens where the crew  of Starbase K-13 are put in Stasis pods, in one day someone will find them eventually.. Once awaken they’ll become a part of your fleet’s bridge or duty officers within your fleet..

As to other features, in the K-13 Starbase, as your fleet holdings advances with the leveling of retrofitting it’s interior also its exterior look, also the uses of the of once advancing to use the inter fleet wide shuttles for an ready accessibility……

STAR TREK ONLINE | The #STARTREK Temporal Summary timeline – one infographics that you need to digest…

STAR TREK ONLINE | Star Trek - Temporal Summary timeline
STAR TREK ONLINE | Star Trek – Temporal Summary timeline

Given that you’ve being living, or reliving on “Star Trek Online” then this awesome Temporal Summary infographic is one of the best so far, of explaining the various storylines, the stories Arcs, from various aspects of movies and Episodes of Star Trek that inspired the progressive events that you live in from the batten Earth of 2063 with the Zehram Cochrane of a heavy modified Titian Two Nuclear Missile converted into Earth’s first warp Ship naming the Phoenix with the Vulcan accepting that the Humans are already becoming that species , from that point of becoming with greatness in eventuality into founding the United Federation of Planets with the Captain Archer as the Co-founders…

The “Star Trek Online-Temporal Summary” shows two timelines where in the Original Prime Universe towards a point in time on a time reference with the Borg type Roluman massive freighter namely Narada, with Team Nero enters the scene in search for Ambassador Spock, in the year 2233 where he destroys a ship USS Kelvin, in creating an alternative timeline reality- The Kelvin Timeline named with  those two timelines converging in the year 2409 in where you’re currently living in when you’re starting off in your career in either faction of your choosing Federation, Klingon or Roluman affiliated factions..

Also the Temporal infographics, is colour co-ordinate in representing the various series from Star trek-Enterprise-Red, The original Series-purple, The Next Generation-Teal, Deep Space Nine- Green,  as to the Adventures of USS Voyager –Amberic yellow…  through is the Kelvin timeline in blue..  Throughout the whole events is the one you encounter is the one you live in year 2409,- White, experiencing, living the whole of the two timelines as it converges in that year….. The Original Prime Universe also The Kelvin Timeline

STAR TREK ONLINE –AGENTS OF YESTERDAY| An interesting Tier six Temporal light Constitution class…. coming soon… !

STAR TREK ONLINE –AGENTS OF YESTERDAY| An interesting Tier six Temporal light Constitution class…. It’s like a classical little black dress that you wear can’t go wrong with…!
STAR TREK ONLINE –AGENTS OF YESTERDAY| An interesting Tier six Temporal light Constitution class…. It’s like a classical little black dress that you wear can’t go wrong with…!

During the time in between the 25th August 15th September 2016… There’s something interesting within the Research and Development packaging box… depending on your characters faction awarding on that ship class… The Tier six temporal light Constitution class is complete different than from the standard tier two .Orthough it has the same size of any Constitution class but looking at the stats it’s very similar to the Avenger –Arbiter Class.. Or the fleet variant version of it is like classical little black dress that you wear can’t go wrong with…!

When you accessories the T6 Temporal light Constitution class…out fitting it with either all out beams with few or a couple torpedoes launchers, in set based of five forward and three rear weapons console arrangement it comes to mind with four console modifications it’s a really dangerous ship on a modest moderate size scale given if you mix things up with a few turrets, beams torpedoes that could be interesting… Also it depends on your requiring skill set as well in which can becoming a game changer…….

The T6 Temporal Connie’ is a basically is a tactical, engineering ship, as you look below at the specifications with four tactical, four engineering also three science, as you look at the major higher tier bridge station.. 1 Lieutenant Commander Tactical, 1 Commander Engineering/Temporal Operative, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Command…… Also as the Hulling increased as you level up from the standard base hull 41,250 at level 40, 47,437 at level 50 and 55,000 at level 60… this ship class is least between five time more hulling than the Tier two version  in which has a hulling of (12,000).. one interesting thing thou when you obtain the Ship you can interchange the different customization with Exter, Vesper, Excalibur Constitution retrofit which should be fun what variation the looks become…..

It comes with a universal console Ominous Device in which will execute the Corbomite Maneuver, in which the opponent ships nearby will withdraw only briefly only that they been had.. among with it once reaching to level five Trait on starship is Built to Last, will apply a hulling regeneration buffing, given a reduction on lowering the weapons system.. So it’s best to have a fleet warp core with the abilities from Engines to weapons, with a few weapons, Shields, engines  batteries in mind for Just in case…  when I do get the Tier six Temporal Light Constitution class I’ll review it further.. at the moment it’s referencing from the other comparison of ships, and stats from below..

Faction: Starfleet

Tier: 6

Required Rank: Rear Admiral (Level 40)

Hull Strength: 41,250 at level 40, 47,437 at level 50 and 55,000 at level 60

Shield Modifier: 1.175

Fore Weapons: 5

Aft Weapons: 3

Device Slots: 4

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Commander Engineering/Temporal Operative, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Command

Console Modifications: 4 Tactical, 4 Engineering, 3 Science

Base Turn Rate: 11.5

Impulse Modifier: 0.15

Inertia: 45

+5 to All Power

Console – Universal – Ominous Device

Molecular Reconstruction

Starship Ability Package (Cruiser)

Absorptive Plating (+Kinetic and Physical Damage Resistance)

Rapid Repairs (+Regeneration)

Enhanced Plating (+Energy and Radiation Damage Resistance)

Armored Hull (+Max Hull Hit Points)

Built to Last (Starship Trait)

Cruiser Command Array

Command – Shield Frequency Modulation

Command – Weapon System Efficiency

Command – Attract Fire

STAR TREK ONLINE |The Ranger Class- something like a battle cruiser.. ?

STAR TREK ONLINE - The Ranger Class
STAR TREK ONLINE – The Ranger Class

 

The Ranger Class- battle cruiser is one vessel next to Tier up from a Tier two Constitution Class to a Tier five ship… given its size its smaller length than next to Constitution Class given that if you want to upgrade from that unless you waiting for the Constitution Class retrofit.  The Ranger Class is more tougher even though its hull strength is three times more than the Constitution Class (12,000) with a base hulling rating of 36,000… having finding this ship is pretty small in compare what I’m used to now with larger heavier ships like the T6 Star-odyssey class.. it’s like a relearning back what I used to fly when I first started out with medium small ships..

The Ranger Class even though it’s doesn’t fashionable fit the 25th century,  but when you look at the baseline specifications it’s a very tough modest ship given the four forward and rear weapons consoles, in which it can be utilized with all forwarding dual cannons with one torpedo also with all after turrets given that you maxing out on all rapid fires on you bridge officers abilities… with a modest distance in mind when approaching your target.. The Ranger is basically a Tactical, Engineering ship, with science that comes to mind with LT. Commander Science Bridge seating …

 

The Ranger class
The Ranger class

As I was looking at the stats, and as I was modifying the Ranger its design to have maximum weapons firepower due to plus ten onto weapons and engines power so a fleet engine to weapons warp core should provide a best choice for a rapid weapons cool down, in which this ship is highly maneuverability in all cases so cannons and turrets are the best prescription for the Ranger given the ships centre mass is so very closed.. Unless you have a different skillset in mind..

The Ranger comes with a Universal Console – Photonic Decoy Beacon.. in which it sends out a decoy only a short distance behind its existing position least five kilometers away giving that your enemies that you’re there..

The tier five Ranger class –battle cruiser specifications..

Tier: 5

Faction: Starfleet

Rank Required: Rear Admiral

Hull Strength: 36,000

Shield Modifier: 1.05

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Tactical, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Ensign Universal

Console Modifications: 3 Tactical, 4 Engineering, 2 Science

Base Turn Rate: 10

Impulse Modifier: 0.15

Inertia: 55

+10 to Weapons and +10 to Engines

Console – Universal – Photonic Decoy Beacon

Molecular Reconstruction

Cruiser Command Array

Command – Shield Frequency Modulation

Command – Weapon System Efficiency