STAR TREK ONLINE | the Mogh Battle Cruiser- a dangerous Briefly..

KDF Mogh Battle Cruiser

Since the launch of the Avenger battle cruiser class, in which commanding it in sense is a very dangerous ship class also the fleet variant, than of having of a lock box ship.. Than next to of either getting the Jem’ Hadar Escort carrier or its larger version the Dreadnought class… in which they do throw a deadly punch as to like to Uma Thurman’s The Bride in Kill Bill trilogy..

There’s a new ship class in which the KDF (Klingon Defence Force) have sparkle and inspiration from the Starfleet, its own Battle Cruiser class..  From what I gather in has the very inspiration of a same ship size manner as to the about 450 meter Avenger Battle Cruiser.. But aggressively looks in-between the Vor’Cha and the Bortas Class the counter of the Starfleet’s Odyssey class…  From it looks it has very heavy hulling plus plating also its windows too are armoured…

Weapon wise I’m gathering it’s the same as to of the Avenger Class battle Cruiser.. Five forward and three rear weapons slots, given it’s a Tier Five ship..  Consoles arrangement presumably gathering it’s four tactical also engineering, then one or two sciences…   there’s one thing I like about this ship it’s centre of mass, it looks like its highly very swiftly… so you could operate at very low impulse and provide more ship power to weapons.. And do some serious damage.. From operating a beam array, forward heavy cannons with some turrets weapons mixture..  As to the Avenger Battle Cruiser class equipped with extra abilities like as to the VATA -Variable Auto Targeting Armament three command systems, so does the Mogh giving it’s Dynamic Defence Deployment systems..Presumably with these specs as to of the Avenger Battle Cruiser class…?

There’s two variants, the standard Mogh, also the Fleet Variant, in which as optional straight warp pylon nacelle look akin to the Avenger class… the Mogh battle cruiser Class comes out on 12th December 2013 in the C-store…  but it’ll be interesting to see how it compares with its Starfleet Avenger Battle cruiser counter…?

STAR TREK ONLINE – they’re back!

Currently through out the Federation, and non Federation is under borg attacks, in random places through out the different sectors of the four quadrants. They been appearing in also in the Klingon sectors as well, troubling times. Sectors are notify of Borg activity, Federation wide sensors are inplace.

First time round of the Borg Alerts, warping into the sector, multiple Borg cubes, spheres, sensor, tractor, regeneration probes.

 At first, we notice that the regeneration and tractor probes was guarding in creating a  defense of the Borg cube. Looking at the scans he whole field was littered of cubes, in preparation for what though, that in the interesting thing though. Normally there’s a sector where higher rank officers are allow to battle it out with the Borg in the Gamma Orionis Block, where the Starfleet Battle Group Omega, battling it out in the Galdonterre, Cestus, Mutara, and Bellatrix sector.

With the Borg alert, with this case instances, any rank can join in the battle to fight the fight with the case of gaining extremely extra XP points in the process of increasing there ranks.

At first hitting the smaller Borg ships had in effect, the Borg probes that provide logistically support also they pull your ship in the web of getting trapped and assimilated into the collective. Team up with larger ships to share rank abilities, targets on a single objects where take them one by one down in a delicate timing of fifteen minutes. Also heavily equipment you ship in operations like this, this could throw others with smaller ship in the deep in but quickly learn to keep your distances as well.

 Also in that case timing is critical. Given another operation if the timing wasn’t complete the Borg reappear in other sectors either in Klingon or Federation wide space. There’s another threat to in the battlement, the Unimatrix ship, heavily fortified with smaller ships. It’s best to go for the smaller defenses then making to the larger Unimatrix ship, the campaign is quite so when facing the Scimitar, it took a collection of patience’s of timing. When attacking the Unimatrix it’s best to split the group in two, one focusing on the Unimatrix, and drawing attention away from the defenses of the smaller vessels which they drag, hold, assimilate, trying to get you become one with there social media network. Also use every multiple ability that you can muster.

 

 

STAR TREK ONLINE | like a dress in red.

It’s about a few day later since we got back from the Briar Patch after milling around, tweaking the ship, and finding used and new components to modify for installation and there’s also always shopping.

The away team and I, head back to the starship, started her up, her systems, warp core, impulse drives, warp drive, keeping weapons and defensives ratings on stand by for just in case if given any incursions that if there is.

Once we got started we started heading back to the same region where the Briar Patch is there’s a system that we haven’t been to yet. So making a course correction still in the Sirius sector Block, going past the Vulcan , Orion, then the Risa Sector where the Briar Patch is. We meant to head to the Imaga, but heard intel that there’s something interesting.

We’ve contact Starfleet, and the reported intel seems that the some unusually activity in the Koolhass system. So we proceeded to investigate.

Once warp into the Koolhass system, looking at the spatial environment, there’s a gaseous planet much like Saturn in the Sol System but only larger and slightly roasted golden. The planet is also ringed with debris of dust rocks, ice and other captured torn asteroids that vinyl around the planet, unlike Saturn the background of space is glowed form the nebula of the Briar Patch.

Reports suggest that’s there’s large deposits of Declalithium in the asteroids, some how that is very bad news, Declalithium is the raw material is in the production to procure red matter.

Knowing how dangerous red matter is and its devastating nature after the incident on the Romulan home world, using red matter to halt the impending supernova. It’s best to secure the system before anyone does. Also section 31 reports that Spock is no where to be found in this universe also among with his ship, and reports that there’s a spatial lighting storm in space.

One thing this mission is just a drop out of warp, impulse and scan for Declalithium, orthough I thought? There were surprise along the way having to scan the whole circumference of the ring debris Koolhass planet.

Surprising along the way, there were also gatecrashers, they were Klingon, they’ve must off caught on the news that red matter is the next best thing to the Starfleet’s Genesis Device.

At first there were a party of three Klingon Bird of prey class, but even more has we scan further deeper. Normally in this case out gun one Miranda class versa three bird of prey. There’s a few advantages that we undertook, the asteroids, and changing the shield, phasers weapons ratings in combination and also lowering the velocity that will keep my distance.

Having keeping her distances between the Klingons in attacking that will give more room to maneuver, also balancing out her shields and weapons ratings. Balancing out shields is another thing always rotating, discovering that having been direct attack it weaken the forwarding shields to the ship, but discovering rotating the ship around in dancing tango, will even out and minimizing her hull and shield breaches.

Phaser firing is other thing after discovering having to modify the ship’s phaser arrays firing. We tried all tried out the different combinations or accessories on her, from with least angled phaser arcs with the most, the one we’ve stuck with on her fashionably , is with the most, that will keep us shielded for quite some time.

Another advantage, asteroids. We found is hiding behind them, will provide us with cover also adding repairing her, and also buying time as you go for another round of battling it all out. The Klingons also buy there time to recover from our folly of attacks by cloaking. The moment that we think we’ve got them halfway in the folly, they cloak. Once they decloak they’ve made the necessary repairs. In the tango dancing of the combat, we discovering to focus on one target first then on to the next, panicking doesn’t help either way when you’re out numbered.

What also interesting is that picking up items along the way, after each Klingon dancing partner falls from grace, raiding. That might be used to bank, exchange for procurement of other interesting accessories.

Mostly along the way the interesting gatecrashers that met were the typical Klingon Bird of Preys, K’tinga, Negh’Var, Vor’cha, classes they pretty much make of the dancing Tango partners that she met along the way one by one they drop in the folly of lashes of her sliky phaser ribbons lashings and the rain of spinning ninja stars of quantum torpedoes.

Once we finalized the scans of the seven deposits of Declalithium. The Koolhass systems is secure has we hail reporting back to Starfleet Command and proceed to warp out from the system. As we heard that there’s another situation which involves an enemy contact, another time…..spoilers.

like a dress in red.

STAR TREK ONLINE – Follow the white rabbit.

Just entered the Briar Patch in the Kassase sector,  after receiving reports and intel of rumors Klingon activity, of constructing a new form of weapon, and holding scientist as hostages whom are force to work on somewhere in this massive murky nebula.

 After entering there been noticeable a large fields Metreon gas paddocks in the Briar Patch , which could be set off by any phaser fire or torpedo detonation could set of a major explosions within the patch in which could comprise the ship’s shields and hull.

One thing that I have notice traveling through the patch it slowed the ship moment right down, especially when going at full impulse, and also dangerous itself as when the Enterprise E when through during the Baku incident which lead to the death of  Commander Data.  traveling through meant the negotiatons of modifying the ship’s power management  ratings in between defense to velocity.

 At first detonation the various placed Metreon gas fields, would do Klingon more damage, but it had the opposite effect it comprise my ship’s shields and hull,  creating more easy hull breaches during combat, and having to re spawn a few times. Even though I’ve just upgraded the ship few days ago.

 Having destroyed mostly the objectives, naming various of heavy Klingon’s mobile cannon plaforms that gaurdly protects the path to the weapons installation. Noticing in the  field ship’s long range senors gets cofused therefore making our way closer slowly to scan closely delicately to check whether it’s a gaseous patch, or a weapons plaform.

 Having reach the installation, lies a Klingon K’tinga class patrolling.  At first when battling in this case, I’ve noticed that keeping you distance relativity away from the installation, reason why the K’tinga will draw the environment to it’s advantage, the gases, drawing you in closer to the installation, which you be fired apond by the installations cannons. While the batting occurs, the environment itself will over heat your engines and drain most of the power ratings away from you vital systems leaving you in needing more power to drive the phasers and firing torpedos cycles.

After and intensive long battle, patiences is well worth it! The next objective is to seriously gear up, serious on body armour. Beaming onboard the installation, starting to  rescue the hostages whom are working on the secret weapon. Along the way the rescue effort is interrupted by Klingons whom barrack your away team and you in a lock phaser combat fire in the Klingon décor interior passage ways to the rescue.

Freeing the hostages is interesting at first I presume there were many to free, but turns out there were only a few in this effort. Later onwards the away team and I starting to picking up several raiding items like medical supplements by unlocking several containers along the way. This large hall as we proceeded contained some sort of torpedo like warheads manufacturing that they’re working on. The next thing we did is to place charges on all four warheads and then trying to upload the information from the main computer console, which is in front of the hall.

 In terms of combat, I would say gear up seriously, and some times the use of hand combat is recommended, just in case your in close quarters of a fist full of dancing punching tango.

The away team and I proceed to make way back to first entry point where we transported to in the first instances that the transporters can’t seem to reach us where we are in depth of the   rocky astroid base, so going back where it’s more above the surface where the transporters work.  

It seems along the way unexpected of encountering that the doors also the corridors have been lock by the Klingon commander.  The only way out is to blast through the doors with a full blast with very much haste. After making way to the first place of instance, transporting back to the ship. There was one last thing that need to be done is to stop the Klingon Commander from escaping in a Raptor class.

This time, combat was a little slower and tricky due to knowing the environment.  Eventually it was slowing the ship down transferring the power ratings to shields, weapons plus crew they the most important.  After a few combatant dances the Raptor ended it’s plan escape, and the mission was done. Making away out from the Biriar patch slowly to warp out from the sector heading  back to Earth Space Dock for ship repairs other modifications, later in Club 47 with the away team for much earn rest.

Hug a Tribble day!

Okay on every 29 December should be  Hug a Tribble day, Tribbles are notoriously cute, fuzzy, and make you say Awwwwww to the point of saying it again. Why on December the 29th?  Tribble first appear on Star Trek TOS | The Orignal Series.  They first appeared in the episode Trouble with Tribbles when Captain James T Kirk when to investigate a distress signal to a Deep space station K-7. After found that it was unwarranted of the distress. the undersecretary want to someone to guard a special type of grain. 

They were first introduce by a merchant trader, Cyrano Jones,  brought these fuzzy fur creatures on to the station, and sold it to Uhura, as a marketing ploy to get most of the Enterprise crew to purchase more of these fuzzy creatures.  The Crew like them, and found them a lot smoothing to ease their tension, stress.  but can pose a problem they can mass multiple when they consume a lot, in this case they’ve got into the grainy storage of  the K-7 station. Also they’re an asexual, they reproduce themselves. hence they can mass reproduce rapidly than rabbits.

One thing to note Tribbles are cool!  Cool to the point they’ve become mortal enemies of the Klingon Empire, because they’re so cute like any other furry fuzzy pet. The Klingon aren’t immune to Tribbles, they have an allergy to them.   They can become you stress reliving desk tools by patting it and they give out a smoothing purr to relax you.  but just not to feed them to much though.

So on 29th December grab your nearest pet Tribble and Hug it,  for Hug a Tribble day!