#星際迷航在線 #StarTrekOnline #Legacy| #OOTD #薩瑟蘭 #SutherlandClass Remastered #September2021 | #AdvancedResearchVessel newest Dress hulling texturing of the younger sister of #NebulaClass …..

During this year of September 2021 of the eleventh anniversary of Star Trek Online in which during that month there’s been many surprises of updates one is the new hulling plating customisations of The Nebula Class Starship in which introduces more of the updates from the tenth Anniversary out from the legendary bundles in Star trek Online Legacy .. in which many the standard hulling textures that’s given throughout each series in which various new hulling outfitting’s that’s been displayed throughout each star trek series…  In which come with in which this month of September 2021….

When I look at the Sutherland Class the Advance Research Vessel it reminded me of my first start up ship, in the same class of the Miranda Class, in which was the Centaur Class, in which it has the same feels, in which it moves the same, but on a larger feel in which with a larger saucer, engineering nacelles section, it takes a while to manoeuvre around, in which was going to back to the basics like, It’s like wearing a simple black or a mini Qipao dress that all you need simple but very elegant..   ..  The “Tier Six Science vessel, Advance Research Vessel- the Sutherland Class” Orthough the Sutherland has the elementally features of the Nebula class in which is the jointly hull with the Saucer section, with the Miranda class look, with the sensor plates arrays platform nacelle on top of the saucer section..

The Sutherland is three of the classes, drawn from the inspirational upgrades, with the Galaxy, Galaxy dreadnought, towards the retrofitted upgrade tier variants, in such as Andromeda, also Yamato Dreadnought class cruisers…  However the parts are interchangeable when you go to your local shipyard, or drydock facilities… The Sutherland is viable for Vice Admiral Rank in Starfleet. Also there is a Fleet Variant as well too…  Console wise – Universal wise it does comes with a Tachyon Particle Field Emitter, with this ability it drains your opponent shields damage, and also it vice versa hardens your shielding debuffing providing with this your allies will have shied regeneration. With Starship Drainage also Shield restoration.. Once you level up on the Starship Trait levelling to five it’ll reduces your opponent’s shields with shielding damage but you’ll also need Tachyon Particle Field Emitter... Also in vice versa hardening up yours with your systems becoming more Accuracy and Starship Draining expertise…  Also as you levelling up on Starship Trait mastery wise is Tachyon Dispersal in which reduction of your opponents shielding as the ability is activated…

The base hulling rating of the Sutherland class is 46,199 at level 60, in which is upgradable in strength as your level of skillset is increased among the different types of engineering consoles as you install, in which all you need is a Tier three fleet shipyard to construct your ship…. In view the ship is basically a beam also torpedo ship..  Given having three after, and forwarding weapons console placement.. in which as I Put it going back to basics, It’s like wearing a simple black or a mini Qipao dress it’s just simple but striking when your try to manoeuvring in rotating your ship in combat in covering utilizing all beams, in doing so it’ll will reduce your shielding combat as you either go in close or moderate afar.. Also the ship comes inertia of ratings of 45 with a base turn rate of ten degrees per second, with plus fifteen to power also with Shielding as well, in which it’s best to equip with fleet Aux to weapons warp core, or unless you want to fight the fight Aux to shielding systems warp core to sustaining longer holding your ground.

The Fleet T6 Sutherland comes with Lieutenant Commander Engineering/ Temporal operative bridge stationing… in which provides you with an advantage with your temporal bridge officer’s abilities, in with one Lieutenant Tactical, one Ensign Science, One Commander Science, one Lieutenant Commander Universal in provides  with extra variable abilities that suit your bridge crew skillsets..

Tier Six- Sutherland class – Advance Research vessel

Faction: Starfleet

Tier: 6

Availability: Tier 3 Fleet Shipyard

Required Rank: Vice Admiral

Hull Strength: 46,199

Shield Modifier: 1.43

Fore Weapons: 3

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Temporal Operative, 1 Ensign Science, 1 Commander Science, 1 Lieutenant Commander Universal

Console Modifications: 2 Tactical, 4 Engineering, 5 Science

Base Turn Rate: 10 degrees/second

Impulse Modifier: 0.15

Inertia: 45

+15 to Auxiliary Power and +5 to Shield Power

Sensor Analysis

Secondary Deflector

Sub System Targeting

Starship Mastery Package (Science Vessel)

Enhanced Particle Generators (+Exotic Damage)

Advanced Shield Systems (+Shield HP)

Enhanced Restorative Circuitry (+Healing)

Reactive Shield Technology (+Shield Regen/Hardness)

STARTREKONLINE- #SUTHERLANDCLASS | The Fleet Tier six Sutherland Class – Advance Research vessel – The Daughter of the Nebula Class… Photographer @KevinJamesNg

#StarTrekOnline #星際迷航在線 | #StarTrek #星際迷航 #June2021 |#HouseReborn #LightCrusier #TimeForANewGenesis #ClarkeClass #MultiMissionCommandCruiser the youngest sister that taught you everything like her eldest sisters #MalachowskiClass #MirandaClass …

On the month of June 2021星際迷航在線Star Trek Online , it was the launch of the Clarke Multi-Mission Command Cruiser class in which is the youngest sister of the Malachowski Class in which was featured during the Star Trek Discovery of the early 22nd  century a tier six lighter cruiser but underneath the Mini Qipao Dress she’s- Clarke Multi-Mission Command Cruiser class is a different story once you get to know her modifications of consoles and bridge stations arrangements then  tuning, tweaking, modifying  her in which she can really kick for a very light dangerous Light Cruiser apart from graduation from Starfleet Academy.. Before then, there was another early that inspired Miranda that taught you everything, it was in the 22nd century Nicole Malachowski, Malachowski, that taught Miranda that you need to know about starships in which both are very similar alike…

The Clarke Multi-Mission Command Cruiser class is least three hundred meter long vessel, its considered, she consider to be a light cruiser Starship, in which its older sister Malachowski Class was featured in the Starfleet’s armada in “The battle of binary stars” that pretext into the Klingon war, in which was in service in the 22nd Century in which one class ended in servicement was the USS Clarke NCC 1661 in the year 2256 in the battle.. Designed by Hollywood iconic designers, John Eaves… In which the Malachowski, was drawn by inspiration from the first female Pilot for the United States Air force Nicole Malachowski, in which she was the first female pilot to fly with the Thunderbirds aerobatic fly team…

Drawing from the inspirations of Malachowski Class asspects the Clarke Multi-Mission Command Cruiser class is the sleek streamline version of the in which it has very lower profile, with very agile features designs of due to the size and very closed compartment portions as the warp nacelles engineering section is very centric to the saucer section in which massive maneuvering in which evasive Maneuvers abilities will give you go an great advantage of reloading-recharging beam-cannons- turrets- Torpedoes launchers.. in which looking at the configuration it’s basically covers all three, basically it’s a Tactical and engineering vessel as to say with the console modifications of three Tactical, four Engineering, three Science scaling with levels  in which One Lieutenant Tactical, One Ensign Engineering, One Commander Engineering / Command, One Lieutenant Commander Science, One Lieutenant Commander Universal….

One way of maximising the weapons power of the Clarke class is installing  warp core or Engine core towards weapons in which give you an increase weapons power also a decrease in cool down an increase recharge rate .. In which retaining your shield Auxiliary Power capacity while in during combat while you move in an moderate rate of

The Clarke Multi-Mission Command Cruiser class its 25th century Malachowski Class variant is The Clarke Multi-Mission Command Cruiser was purpose-built to serve as the vanguard of reinforcement fleets, bringing with it a wide array of potential life-saving technology in the form of its Command Specialist capabilities. Additionally, despite only being a mid-sized cruiser, this vessel boasts a hangar bay able to house a wing of support vessels of any configuration its captain sees fit to equip.

Featuring Console – Universal – Genesis Seed ….Although the Genesis Project was ultimately a failure for its intended purpose, the ramifications of the various cutting-edge research that went into its development are still studied and adapted for newer applications by ambitious scientists and engineers with some regularity within the Federation.

This latest iteration is built to leech energy and matter from foes in the region near the unstable planetoid that is created when the device is detonated in space, manifesting as Radiation damage and power drain. The planetoid will utilize the gathered resources to grow in size and power until it quickly reaches its explosive finale, further damaging and disabling foes within the blast radius, and will do so more rapidly if there are a large number of enemy targets within its vicinity.

Featuring Starship Trait – Greater Than the Sum- Activating Emergency Power to Auxiliary, or any Command Bridge Officer Ability, will provide a bonus to yourself and allies within 5km which increases All Subsystem Power, Hull Regeneration, and Shield Regeneration for 10 seconds. The effectiveness of this increase scales up with the number of allies affected, up to a max of 10 (including self). This effect may only be triggered once every 10 seconds.

Allies counted when determining this scaling will include only Players, and Pets owned by Players. This will include most targetable summons, including hangar pets, large pets (such as Saucer Separation), and ships summoned via bridge officer abilities and devices, but excludes targetable torpedoes, mines, and some other minor temporary constructs…….This console also provides a passive bonus to Drain Expertise, and Radiation Damage.

The Clarke Multi-Mission Command Cruiser class  Ship Details Tier Six via Star Trek online :

Faction: Federation and Federation-Allied

Required Rank: Must complete the Tutorial

Hull Modifier: 1.25

Shield Modifier: 1.1

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 4

Bridge Officer Stations: 1x Lieutenant Tactical, 1x Ensign Engineering, 1x Commander Engineering / Command, 1x Lieutenant Commander Science, 1x Lieutenant Commander Universal

Consoles: 3 Tactical, 4 Engineering, 3 Science (scales with level)

Base Turn Rate: 9.5

Impulse Modifier: 0.16

Inertia: 35

+5 Weapon Power, +5 Shield Power, +10 Auxiliary Power

Console – Universal – Genesis Seed

Can Equip Dual Cannons

1x Hangar Bay, equipped with Peregrine Fighters

Inspiration Abilities:

Turn the Tide

Against All Odds

Battle Preparation

Cruiser Command Array

Command – Weapon System Efficiency

Command – Shield Frequency Modulation

Starship Mastery Package (Cruiser)

Absorptive Plating (+Kinetic and Physical Damage Resistance)

Rapid Repairs (+Regeneration)

Enhanced Plating (+Energy and Radiation Damage Resistance)

Armoured Hull (+Max Hull Hit Points)

Greater Than the Sum (Starship Trait)

#StarTrekOnline #星際迷航在線 | #StarTrek #StarTrekVoyager #November2020 | Revisiting…#T6 #HestiaClass #AdvanceEscort the enhanced #PrometheusClass #MultiVectorAdvanceEscort – Watch out Defiant seriously…..

Given that you had a Defiant Class, then this might be your next vessel, it’s “The Hestia Class” it’s something more than the Defiant class, as an Advanced Escort to go from…  orthough its larger in size but more capable of doing more damage with an increase of hulling with more stations and consoles it features with additional Commander Engineering/ Command Specialist Seat..

The Hestia Class, is the successor to the Prometheus Class and it’s variants as to the Phoenix also to the Cerberus.. The Hestia Class is an interesting ship, even though it’s a multi vector assault vessel, splitting three ways to attack and opponent, like in case with the Galaxy, Odyssey class variants.  The look of the Hestia is a akin but with a slightly large modifications of Star Trek Renegades, Icarus in which gives the Icarus edge kick ass with a very small crew, despite of a crew of 150 on the Hestia..

“The Hestia Class” is ship describe as Mini Morris Copper as an armoured personal carrier tank, is a ship in which is slightly larger than the Constitution Class retrofit of 418.25 meters long.. in which modestly medium size ship it has the capability to do a considerable amount of damage, given that you install forward beams dual cannons, on torpedo launcher, with in the rear weapons load out of two turrets, on beam with the Notion of having plus fifteen to Weapons also plus Five to Auxiliary, with that given it get the job done while you leave the Auxiliary to keep you sub systems alive ..

The turn rate of the Hestia is lovable with as 16 degrees per second, in which will give you enough timing to minimize your weapons also your abilities cool down period… Customization of your ship is very important in order to move around effectively as all the changes in Physics takes play with how your vessel moves. So spend time in customization to get to know you ship better… once you Active the MAVM in which your ship becomes in small three, you have to remember orthough your ship is attacking three times, but you have to be aware of a lower hulling..

 

As you integrated the seat modules of the Fleet Advance Escort, from previous MAVM Escort that you had previously in your shipyard, or not that is your first time in having this class, its best to save those modules that comes with the ship for just in case given that you made need it next.. There are two modules that come with or integrated from into the Hestia fleet one is the Universal High Energy Plasma Expulsers… which vents dangerous Plasma fire, also the Multi Assault Vector Maneuvers console, with that in mind it’ll gives you extra abilities.. Orthough the Hestia is an intriguing ship that street drifts into combat of what how you tune it out with what equipment that you had in mind..

In the Hestia class it comes as a beam, all out on frontal Dual Cannon torpedo with two turrets and beam ship to maximized the damage… it’s basically a full frontal ship.. But bear in mind to keep your forward shields up.. The weapons load out is four forward weapons and three rear.. also basically it’s an all-purpose ship with five modification Tactical, three Engineering, Science console… the interesting thing is it has plus fifteen to weapons and plus five to engines so if you equipped with a Warp Core that does engines to weapons with that in mind it makes it a modest size ship with lots of fire power to get the job done..  With a brilliant turn rate to rotate while waiting for your weapons cool down…

It comes with ship wide traits, such as Numerical Superiority, its Universal console – High Energy Plasma Expulsers, in which vents a plasma then fire like the manstrom consoles, the Riker Manoeuvre, with increase in damages as you used the Command bridge officer seating with a boost to you weapons power briefly…………

The Hestia Class specification details Via Star trek Online..

Ship Details

Tier: 6

Availability: Tier 4 Fleet Shipyard

Faction: Starfleet

Required Rank: Vice Admiral

Hull Strength: 39,214 at level 50 and 45,466 at level 60

Shield Modifier: 0.99

Crew: 150

Fore Weapons: 4

Aft Weapons: 3

Device Slots: 2

Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Tactical, 1 Commander Tactical, Lieutenant Commander Engineering/Command, 1 Lieutenant Commander Science

Console Modifications: 5 Tactical, 3 Engineering, 3 Science

Base Turn Rate: 16 degrees/second

Impulse Modifier: 0.2

Friction/Traction: 60

+15 Powers to Weapons, +5 Powers to Engines

Console – Universal – High-Energy Plasma Expulsors

Can Load Dual Cannons

Starship Ability Package (Escort)

Precise Weapon Systems (+Accuracy)

Tactical Maneuvering (+Defense)

Enhanced Weapon Systems (+Damage)

Devastating Weaponry (+Critical Chance)

GamePhotography photographer @KevinJamesNg

#星際迷航在線 #StarTrekOnline |#KhitomerAllianceBattlecruiser The Allied Cooperative Starship Development Board #ACSDB – We are Starfleet We are Klingon..

It’s been ten years of星際迷航在線 Star Trek Online in which during the tenth year anniversary there’s been numerous of new ships in which there’s one it’s called the Khitomer Alliance Battlecruiser…. In which is a very unified design in between Starfleet also there’s being a massive development in collaboration with the Klingon empire and Starfleet in merging to design Philosophies together in a ACSDB The Allied Cooperative Starship Development Board project.. in which the New Alliance Battlecruiser  is a combination in between the Iconic Klingon D7 with merging the hammer head saucer section that’s been iconic on all Starfleet Tactical carrier escort starships ……

Looking at the design of the Khitomer Alliance Battlecruiser….it best serves as a cannon turret  torpedo weapons console in which with forwardingly dual, quad cannons with torpedoes launcher with the afterwards of turrets at the after in which gives you maximum fire power in which as you arrange you bridge tactical weapons stations.. at first using beam arrays seems slower tactically in which Cannons and turrets fit the designs for the Khitomer Alliance Battlecruiser..  but however when using the cannons turret torpedoes launcher combination it’s best to slow down your velocity in which allows you to form more time to attack with allowing weapons recharge as you  turn around with evasive manoeuvres of the Khitomer Alliance Battlecruiser….   In which “+10 Weapons Power, +10 Shield Power “will give shielding also the massive defensive fire power with cannons also torpedoes.. As the you install the required tactical consoles in which decrease the amount of cool down of recharging …. It’s clearly best of three worlds with 4 Tactical, 4 Engineering, 3 Science consoles ….

 It’s universal console – Aligned Antiproton Shielding- “ …….The Alliance Battlecruiser comes equipped with the Aligned Antiproton Shielding Universal Console. When activated, you gain a temporary boost to Energy Weapon Haste, Shield Regeneration, and Shield Capacity that scales up as you get take incoming fire. After that boost ends, or when you re-activate this ability, your ship will deal significant antiproton to each nearby foes.

This technology was made possible by combining some unique methods of distributing shield power automatically into advanced weapon power distribution grids, and the architects of its design say they “couldn’t have done it without the Alliance sharing technology together.”

This console also provides a passive boost to Antiproton Damage and Starship Shield Capacity. It can be equipped in any console slot and equipped on any ship. You may only equip one of these consoles…..”

 

It’s Starship Trait – Automated Shield Alignment ……” …………. After achieving level 5 in the Alliance Battlecruiser, you will unlock the Automated Shield Alignment Starship Trait. While this trait is slotted, you gain bonus damage based on what percentage of your shields is missing. When you defeat a foe, you will restore a substantial portion of your shields.

While comparing ship power level and sensor data with events occurring in combat, a group of analysts noticed that power can be diverted from some sub-components of a weakened shield facing for other systems. As more power in weapons has a correlation with decreasing shield strain, that was deemed the optimal subsystem to shunt that newly discovered excess. Then, after the shield systems have cooled down more from the decreased overall power flow, the power can be shunted back, to give a significant boost to shield strength. The Alliance Battlecruiser was designed to make optimal use of this knowledge, but with more testing they believe it can be used on other ships as well………”

ACSDB The Allied Cooperative Starship Development Board project- the Khitomer Alliance Battlecruiser

Tier: 6

Faction: Any

Required Rank: Complete the Tutorial

Hull Modifier: 1.25

Shield Modifier: 1.3

Fore Weapons: 5

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: 1 Commander Engineering, 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Science/Command, 1 Lieutenant Universal, 1 Ensign Universal

Consoles: 4 Tactical, 4 Engineering, 3 Science (scales with level)

Base Turn Rate: 7.5

Impulse Modifier: .16

Inertia: 40

+10 Weapons Power, +10 Shield Power

Console – Universal – Aligned Antiproton Shielding

Cloaking Device

Can Equip Dual Cannons

Starship Ability Package (Battlecruiser)

Absorptive Plating (+Physical and Kinetic Damage Res)

Enhanced Weapon Banks (+Critical Severity)

Enhanced Plating (+Energy Damage Resistance)

Armored Hull (+Maximum HP)

Automated Shield Alignment (Starship Trait)

#StarTrekOnline #AgeOfDiscovery | #StarTrekDiscovery – #EuropaClass #HeavyBattleCruiser the younger sister of the #NimitzClass – A Gallery ……

Nimitz Class – Lets go exploring..

On 9th October 2018, on Star Trek Online it was the week that Age of DiscoveryStar Trek Discovery that introduced the Europa Class- Heavy Battle cruiser, in which was the younger sister of the Nimitz Class that was one of many during the Klingon War… that one Nimitz Class is featured the USS Europa NCC 1648, Captain by Admiral Brett Anderson during year 2256, in which was lost during the introduction of the Klingon War –Battle of the Binary Stars.. in which provide a command flagship of that fleet that re-encounter with the Klingon after a century absent from NX01 Enterprise –Broken Bow episode …..

As the recreation of the Nimitz Class- The Europa Class has taken all those inspirations of the Reliant Class with addition of four warp nacelles in which inspiring with a Constellation-Miranda- Reliant class look.. With a raised up bridge centred column…… in which is different from traditional…  in which having a current length 383.3 meters long.. In which is the Nimitz-Europa Class is basically a cannon torpedo ship in which you can utilized the maneuverabilities are pretty interesting in which you can used evasive manoeuvres, rotating your ship around while you weapons recharge, cools down once up then fire apond you opponent……in which you can utilize which firing range you want.. Given the small center of mass given its versatile size..  One unique feature is the revolving buzzard collectors, in which is the hidden Easter egg besides the various hulling livery texturing.. With the pink impulse engines, As you customized  you might find a Discovery Era bridge in which is a standardized elegant Walker Class type bridge in which you can recollect the USS Shenzhou moments  …..

There’s two types of variants of the Nimitz-Europa Class in which it you have the standard stock or in which there’s a harder variant fleet Tier Six version in which the base hulling remarkable higher in the fleet variant.. in which you can improve with modifying with hull modifications.. The Heavy Battle Cruiser comes with two traits, the Universal Console featuring Overload SIF Linkage in which extends the SIF-Structural Integrity Field towards your systems also to you allies providing with hulling strengthen. With providing a boost towards your StarShip Hulling Capacity and shielding power… With the other abilities the StarShip Trait is Reactive Reconstruction is when you leveling up towards level five in which unlocking it will gives you least fifty percent comprise this helps you to repair you also towards your team in which it does have a cool down period….

Europa Class – Heading out..

Europa Class Heavy Battle Cruiser – Tier six- Specifications- via Star Trek Online..

Tier: 6

Faction: Federation

Rank Required: Level 50

Hull Strength: 1.35 (46,575 at level 50, 54,000 at level 60)

Shield Modifier: 1.1

Fore Weapons: 5

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: Lieutenant Commander Tactical, Commander Engineering, Ensign Engineering, Lieutenant Commander Science/Command, Lieutenant Universal

Console Modifications: 2 Tactical, 5 Engineering, 3 Science

Base Turn Rate: 7

Impulse Modifier: .14

Inertia: 30

+5 Weapons Power, +10 Shield Power, +5 Engine Power

Can Equip Dual Cannons

Console – Universal – Overloaded SIF Linkage

Cruiser Command Array

Command – Strategic Maneuvering

Command – Shield Frequency Modulation

Command – Weapon System Efficiency

Starship Mastery Package (Battlecruiser)

Absorptive Plating (+Physical and Kinetic Damage Resistance)

Enhanced Weapon Banks (+Critical Severity)

Enhanced Plating (+Energy Damage Resistance)

Armored Hull (+Maximum HP)

Starship Trait – Reactive Reconstruction

Nimitz Class Heading out.. into exploration

Fleet Variant- Europa- Nimitz Class Heavy Battle Cruiser – Tier six- Specifications- via Star Trek Online..

Tier: 6

Faction: Federation

Rank Required: Level 50

Hull Strength: 1.485 (51,233 at level 50, 59,400 at level 60)

Shield Modifier: 1.21

Fore Weapons: 5

Aft Weapons: 3

Device Slots: 3

Bridge Officer Stations: Lieutenant Commander Tactical, Commander Engineering, Ensign Engineering, Lieutenant Commander Science/Command, Lieutenant Universal

Console Modifications: 3 Tactical, 5 Engineering, 3 Science

Base Turn Rate: 7

Impulse Modifier: .14

Inertia: 30

+5 Weapons Power, +10 Shield Power, +5 Engine Power

Can Equip Dual Cannons

Cruiser Command Array

Command – Strategic Maneuvering

Command – Shield Frequency Modulation

Command – Weapon System Efficiency

Starship Mastery Package (Battlecruiser)

Absorptive Plating (+Physical and Kinetic Damage Resistance)

Enhanced Weapon Banks (+Critical Severity)

Enhanced Plating (+Energy Damage Resistance)

Armored Hull (+Maximum HP)