#StarTrekOnline | Scott, Daystrom, and Tucker – the Tier six #MiracleWorkerClass…

 

Tucker, Scott, Daystrom are surnames of great iconic Starship engineers also Miracle workers in their very own rights in different eras of Starfleet’s history in which…  These three Starfleet ships are delicate to them… in which three variants of the same class in which is delicate to various departments in Operations-Scott class, Science-Daystrom Class, also Tactical-Tucker class…

The Tier six Miracle worker class cruiser is slightly longer, heavier than the ordinary Jupiter carrier, Nebula Class in which the Nebula is 4242.3 meters long in which makes the roughly least in between 600 to 700 meters long in which is almost the least the standard length of the Galaxy or towards the Sovereign class Starship In which heavier than to the Andromeda class in which is the successor towards the Galaxy class.  All three variants are very structurally engineering hulling sound and strong, in which the variants are delicate to engineering… it’s universal consoles includes with Ablative salvage pods, Delayed Causality plating, Crimson Force field.. In with an extra in which you have the three sets gives you at trait of Innovation- Ship Mechanic…

#StarTrekOnline | Scott, Daystrom, and Tucker – the Tier six Miracle workers Class- how to get this look- Daystrom with Scott Class warp nacelles with Tucker class top engineering hulling – Photographer @KevinJamesNg

All three have different abilities, in which have different consoles arrangements in which picking the right ship for your skill sets in mind in which contributing towards your advantage at the most in switching what type of consoles that you have in set also what you have at the moment… . Operations-Scott class- , Science-Daystrom Class, also Tactical-Tucker class…

The ship is itself highly maneuverable in which the ship has combinations of drawn elemental looks from the Intel Battlecruiser, Chimera heavy destroyer, Jupiter class, but it looks like it also draws from the inspirations of from the Constellation class in which with the four heavy warp nacelles. With the main hulling of the saucer been minimal with a heavy engineering section that resembles the looks of Excelsior class with a hot road look with those four heavy warp nacelles…  in which on the top elevation looks like the Crossfield Class, excelsior, also Constellation class..

Each Tier six Miracle worker class cruiser Variant has baseline statics from Star Trek Online

Tier: 6

Faction: Starfleet

Rank Required: Vice Admiral

Hull Strength: 45,000 at level 50 and 60,000 at level 60

Shield Modifier: 1.15

Fore Weapons: 4

Aft Weapons: 4

Device Slots: 4

Operations -The Scott Class Tier Six- Captain Montgomery Scott –USS Enterprise

“Bridge Officer Stations: 1 Lieutenant Tactical/Miracle Worker, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, , 1 Ensign Science, 1 Lieutenant Commander Universal- Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal- Console – Universal – Ablative Salvage Pods ”

Science –Daystrom Class Tier Six- Doctor Richard Daystrom – Daystrom institute

“Bridge Officer Stations: 1 Lieutenant Tactical/Miracle Worker, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal -Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal- Console – Universal – Delayed Causality Plating”

Tactical –Tucker Class Tier Six- Chief Engineer Charles Tucker NX01 Enterprise

“ Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science/Miracle Worker, 1 Lieutenant Commander Universal- Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal- Console – Universal – Crimson Forcefield…”

Base Turn Rate: 6

Impulse Modifier: 0.16

Inertia: 50

+10 to Weapons and Shields, +5 to Engines and Auxiliary

“Innovation” Ship Mechanic

Starship Mastery Package (Cruiser)

Absorptive Plating (+Kinetic and Physical Damage Resistance)

Rapid Repairs (+Regeneration)

Enhanced Plating (+Energy and Radiation Damage Resistance)

Armored Hull (+Maximum Hull Capacity)

Stay At Your Posts (Starship Trait)

Cruiser Communications Array

Command – Strategic Maneuvering

Command – Shield Frequency Modulation

Command – Weapon System Efficiency

Command – Attract Fire

 

STAR TREK ONLINE | the new Fleet T6 Jupiter carrier class … it’s like the Battlestar Galatica…!!

STAR TREK ONLINE | the new Fleet T6 Jupiter carrier class
STAR TREK ONLINE | the new Fleet T6 Jupiter carrier class

 

 

If you wondering over the last few months, Star Trek Online.. Have been in development of a new carrier… The first introduction of creating this carrier, that the guys at Star Trek Online  started to developing process through a process from various  concept sketches… then eventually gets filtered out one by one into the finally design into the eventually the Jupiter Class..

The Jupiter Class is basically a carrier class, in nature… With the same Hulling rating alike as the Obelisk class but in more with look of the Battlestar and a star destroyer the design of the Jupiter is beautiful and sleek, it’s after section is like inspired of the Battlestars in Battlestar Galatica. The saucer section is integrated into the engineering section of the hull…..

As with three forward and rear weapons in the Jupiter load out, its best to have either as a completely as a beam and torpedo boat or in its placement of forward Dual Cannons and rear turrets with keeping your distance in mind away from your target.. orthough it comes with three forward and rear weapons consoles….  the ship is basically science and engineering heavy with four consoles in with three tactical console.. as retrospect of the bridge station seating..

The “tier six Jupiter carrier Class” also is very Engineering and science console heavy with four engineering and four science.. in which will give you some heavy modifications to or hulling and shielding or with some other console modifications in which has three tactical consoles.. The Jupiter comes with plus ten in Shielding also Auxiliary Power aswell, in which a fleet warp core with Auxiliary to weapons system will help in providing the more decrease in the cool time in weapons..

 

The Jupiter carrier class in Action
The Jupiter carrier class in Action

At first when I tried out the Fleet T6 Jupiter class in a combat instance with dual cannons and turrets It was heavy to manoeuvre around to focusing on the target, having without using the fighters, in going doing the basics with the bridge officers selected abilities.. Having noticing its heaviest like the Jupiter is heavy like the Battlestar Galatica, it’s the heaviest more than the Odyssey, The Catian and The Obelisk Carrier class….. so in the heaviest I install the most basics beam arrays and torpedoes in which it works in keeping a reasonable distance to the target, also slowly rotating the ship around in keeping my shields fresh without being been drained constantly one side..

Traditionally the Jupiter is a Carrier It’s loaded up with two fighter consoles so in its traditionally comes with Peregrine fighters, but  later accessorising it with Callisto light fighters in three variants will give you that advantage.. also it’s a homage  to in  named after one of the senior officers of the Ambassador class Enterprise C in that Next Generation episode “ Yesterday’s Enterprise”..

Also given the Tier Six not the fleet one comes with a Fleet Coordination Matrix Universal Console.. in this console gives you an increase advantages of Damage and accuracy also you team will be that recipient temporary of abilities of increase hulling points and passively accuracy and hit points..

The Jupiter is a great ship, but keeping the distance away from the target gives you that advantage like you’re flying the Battlestar Galactica like how Admiral Adama.. or Husker did..

 

Ship Details

  • Tier: 6
  • Availability: Fleet Shipyard Tier 4
  • Faction: Starfleet
  • Required Rank: Vice Admiral
  • Hull Strength: 49,335 at level 50 and 57,200 at level 60
  • Shield Modifier: 1.375
  • Crew: 2200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering/Intel, 1 Lieutenant Science, 1 Commander Science, 1 Lieutenant Universal
  • Console Modifications: 3 Tactical, 4 Engineering, 4 Science
  • Base Turn Rate: 6 degrees per second
  • Impulse Modifier: 0.15
  • Inertia: 30
  • +10 Shield Power, +10 Auxiliary Power
  • Can load Dual Cannons
  • Sub-System Targeting
  • Hangar Bays: 2
  • Hangar Bays loaded with Peregrine Fighters
  • Starship Ability Package (Science Carrier)
    • Quick Deployment (+Pet XP, -Hangar Pet Recharge Time)
    • Armored Hull (+Max Hull HP)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Advanced Shield Systems (+Max Shield HP)