STAR TREK ONLINE | Ensign’s log part one

Starting out after getting on top of the training assignment. Your first take fighting out in a heavy starship, fighting the fight Borg, in a phaser fight. figuring out how to operate a medical tricorder to determine to figure out what the injured needed. you make you way to the engineering section where’s there is a firefight between the Borg and the crew. there’s a few option fight the fight, and gain even more phaser firing experience within the tactical weapons buttons of between the keyboard numbers of 1, which set to kill, 2, set to stun, 3 a fist fight action is going on.

In all doubts with the Borg, chose key number one, never question the Borg to get some friendly answers, other wise it gets friendly with you to for assimilation.

After making the way through to the transporter room, you be granted your first officer by either selecting the officers best traits, or just the extremely good looks you’ll see either it’s either a Female or male officer you had in mind?

With the good looks in mind comes the fun part which, you could modify there looks and physical attributes, clothing attire in every manner? Interesting take you time. Interested?

later that you transport with your selected cadet and your real missions and assignments starts on earth in receiving your first ship. which isn’t to bad after giving a standard one at start, you begin to explore what you could make out of modifying a Marinda Class Starship, the ones that seen on Star Trek the Wrath of Khan the USS Reliant, mostly seen on The Next Generation, Deep space nine, Voyager and the you may see the older version of it on JJ Abrams the ones with the two engineering hulls.

This is where the real fun gets, modifying your first Starship, beside of modifying your Avatar and your bridge crew’s good looks, physical attributes, and attire. also when you earn enough credits, and Atari tokens you could definite go shopping.

before you head off to the modifying you first Starship, there a few visit along the way, to the Admirals office in getting yourself some assignments, and that earn points along the way and getting another crew member as a reward, or others such as skill upgrades which could increase of getting more of a larger ship later on.

There’s one thing I’ve learned after Battling out in Star Trek Bridge Commander is to get you ship inside out and stick to ones that you know best also adventure a little bit more on other classes and vessels types which could provide an advantage later on.

Here’s the second fun part, besides of creating you Avatar, and crew modifying.

when you earn enough credits and skill upgrades this what else you could do!

Questions is what is your Avatar, crew, and ship design like?

BSG ONLINE | Vipers pilot log part one

Starting out, after training by Starbuck and getting to know your environment, your curiosity get the better of you. you explore your surrounds at first you end up with the Galatica fleet, also with the Pegasus as well at Alpha Ceti on the map. When you’re flying out, around the spatial enviroment you notice that not much of action in this sector at the moment, given the sector is well guarded, for quite some time. I gather when you look at the map it’s layer out like chess board the Cylons on the right and the Colonials on the left. Each sector is won or lost depending the outcome of the mining for resources and battling out when resources are needed to win. there’s a cross-bar showing the outcomes of the battle.

When you lost in the field, there’s a hot key N, with this in mind, this shows up you position, the positioning of both the Colonial fleet in Alpha Ceti, Delta Canopis, as for the Cylons it’s 242 Apollo 10, also position at 47 Tartalon. Having in mind of a chessboard the MMO (massive multiplayer online) you could jump from on star system to the next, depending on the availability of fuel credits that you have for starters you have enough to last for few battles, and then ending up needing for more fuel credits by exploring old relics to find and useful debris, and scanning for mineral resources so your side could mine, what ever your side that you decide to take. I’ve chosen Human. One thing at the most is to team up so you could share the earning gains in the battle instead of singularly battling it all out, and finding yourself losing credits which is Cubits/Tylium to repairing and upgrading you viper or Cylon Raider.

One thing in mind when you decide to Jump to another system you find you using fuel credits Tylium, use it in moderate fashion, other wise knowing for a while you’ll get stuck on star system and doing almost the same rounds of chores, this also go for Cubits aswell, when you find or taken an item after the battle, you can exchange for Cubits or Tylium when you see the ship’s engineer. Otherwise there the purchasing for more option subscribing, which give you more Cubits/Tylium to do some serious upgrading or purchases.

“So say we all……..”